Ive been trying some indie developed games this past year, more than ever and I’m in awe what lone devs or small teams can accomplish.

So, what are some games that you think don’t have the recognition they deserve, need a bigger audience or you would like the community to try.

I myself for example have played Monster Sanctuary, which at this point I think is not that hidden anymore and played a rougelike game called Elona, haven’t played RimWorld or Dwarf Fortress but I might in the future.

Sorry if a similar post already exists haven’t checked.

  • Matthias720@kbin.social
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    1 year ago
    • DemonCrawl: It’s basically RPG Minesweeper, with hundreds of items that you can encounter as you work your way through 10 progressively harder levels. You could be an armored knight, a snooping detective, a fiery pyromaniac, or even a sneaky ninja. There are several dozen of classes that take your standard Minesweeper mechanics and subvert and reframe them entirely. If you like puzzle games, this one is worth playing.

    • Backpack Hero: It’s an inventory management roguelike. Use your limited inventory to hold all the weapons, armor, consumables, and trinkets you need to reach the end and claim your prize. Don’t forget to optimize the placement of your various items, so that they can all combo together. Different characters have different play styles, each with some mechanic that is partially or wholly unique to them. Is your backpack big, small, or filled with many pockets? Do you fight with totems, summon minions, or charm your enemies to your side? There’s lots to see and do in what is possibly one of my favorite indie games of the past year. Highly recommended!