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Joined 1 year ago
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Cake day: June 6th, 2023

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  • Runner minutes from runners on gitlab online are limited to some certain amount according to some calculations… I dunno. But if you self-host your own runners, wherever they may exist (your own home lab in shell, in containers, in a k8s cluster, really a lotta options ) then you don’t pay anything to use your own runner minutes. I can tell you from experience they aren’t that difficult to get going and registered to your online gitlab workspace or self-hosted gitlab platform, simple matter of registering the runner with a token key given to you in the runner panel on gitlab, and providing it a TLS cert especially if you intend for the runners to interact with self-hosted container registries because then it will stop yelling at you.


  • I have adjusted my mindset instead of adjusting the terms themselves, for me. While completely getting everything that exists was and is still to “100%” a game, I have adjusted “to beat” a game to no longer be nearly synonymous with 100% because I ain’t got time for that anymore.

    Instead I believe to have beaten a game if I get the main sequence credit roll and have completed as much non-main scenario content as I want to before I feel it’s tedious or stupid. Sometimes beating the game is strictly completing the main sequence because no extra content exists, are only achievements, or are so difficult that I simply don’t feel like investing the time into it (unless I want to. Shout out to God of War ps3 with the hardest difficulty + Valkyrie Queen side quest! Now THAT was a hard but fair and fun fight!).

    I recently played through BotW finally so I can move onto TotK and I did all shrines, about 320 korok seeds, and some side quests and chains (like terry town) but I decided against doing the trial of the sword deep dungeon. I kept playing and doing things and didn’t get all shrines because I wanted to but instead had such a fun time that I got all of them because I just happened to continue enjoying the journey to all shrines. That subtle distinction means I keep playing games as content still exists and while I’m still having a good time.

    When the good time ends, then I feel I have beat the game. And that’s good by me.




  • Found an article from Japan Times (non-paywall link) explaining that the bill is about Japanese immigration law adjusting at least in part the ability to deport asylum applications.

    First four paragraphs of the article as a jumping off point:

    Parliament on Friday passed a bill to revise an immigration and refugee law that will allow authorities to deport individuals who repeatedly apply for asylum, despite objections from some opposition parties.

    The Upper House enacted the law with the support of the ruling Liberal Democratic Party, led by Prime Minister Fumio Kishida, and its junior coalition partner, Komeito, as well as other right-leaning opposition forces.

    The previous law governing such matters did not allow officials to send a foreign national back to their home country while their application for refugee status was pending, and immigration authorities suspect many have abused the system by applying multiple times in order to remain in Japan.

    Under the amended law, the government will aim to reduce long-term detention in immigration facilities and encourage the expulsion of foreign individuals who do not comply with deportation orders


  • I would suggest that you look into using the Progressive Web App version of using beehaw. While Mlem continues its active development, I’ve been enjoying using the PWA version via the following steps:

    • Navigate to your instance front page in the Safari app
    • Under the URL bar click the share button and then press Add to Home Screen and use this icon as your “app” to use Lemmy.

  • I have bi-lateral carpaltunnel (Mild left, moderate right) and have found it greatly managed in my life as a heavy computer user for work and pleasure by changing my keyboard to the Kinesis Advantage 2. This is an expensive keyboard that definitely isn’t in a lot of people’s range but thankfully work was able to get it for me to prevent further RSI.

    I swear by this damn keyboard though. The split and boxy design perfectly aligns to my shoulder width, and my arms out in front of me rest very comfortably on the pads below each hand-well. The keys are ortholinear meaning instead of the usual QWERTY keyboards having a slight staggering of the keys (and thus, at least for me, I have a lot of micro-adjusting of my hands and wrist as I’m typing) the keys being aligned straight up and down where my fingers are resting means all I have to do is flex my fingers foward and back to hit the proper key. Having the very often used keys on my thumbs (backspace/delete/enter/control/alt/windows+CMD key) mean no more stretching out my pinky to push it.

    Far more affordable options include the Iris split keyboards that are DIY in a kit (you provide your own key switches), which I’ve had my eye on for a long while but could never seem to tear myself away from the advantage 2. Since I’ve been issued a new laptop with work that is a lot thinner and easier to work out of a coffeeshop or drop-in desk somewhere with, I might start revisiting that conversation.

    For completeness sake - I use a logitec Ergo M575 trackball mouse. I grew up laughing at a family member who worked in tech for using this kind of mouse back when it was that ball of clay and an optical sensor. I’m not laughing anymore now that I have to use it so my hands don’t hurt from work at by the end of the day 😭





  • I’d add to the same vein as others in this list

    • the Danganronpa series. I found it surprisingly good and I even went and watched the tv series that bridges the second and third games. The plot starts off the same way in each game where a group of kids find themselves kidnapped with no recollection of how they arrived in their current situation and are forced to kill each other to survive the situation as they scramble to uncover the truth before they’re killed. Each VN can be played as a stand alone entry but it’s far more enjoyable to play them successively because the overarching story connecting them is woven into each. There are no branching paths in this game but it’s straight up a good story.
    • the Ai: The Somnium Files series does have a branching path structure and is designed to pickup very easily from any scene in the tree to come back and explore later. Indeed you are invited to explore the timelines Because you’ll be prevented from progressing too far in one timeline if you don’t know the relevant information you need to continue that is explored in another path. I haven’t played the sequel titled The Nirvana Initiative but it was recently on sale on steam for a pittance so I had to pick it up.

  • A few low hanging fruit I wanted to tackle involve

    • trimming leading/trailing spaces in the search when pasting a cross instance community. If you have a space it will default to a local instance text search
    • adding some feedback for users who have a pending application to join an instance. Currently if you have a pending app waiting approval it just hangs there instead of performing a successful login. It’d be nice to have a message along the lines of

    Your user profile is still pending approval from the administrators of this instance. Don’t want to wait? Try hosting your own! <Link to docs>

    • figuring out a better way to block quote when line breaks are present in the quoted text. You can see an example of what I mean in this quote block. I had to break up the lines in their own > because putting the lines right after another removed the intended break and instead continues the next line directly following the last character in the previous block. Not sure I’m explaining this right, I’m a little fried today. Maybe I’m just dumb and didn’t do it correctly.


  • I may have been a little… overzealous when I wrote my beehaw application but I echo this point when I submitted

    My last comment on reddit was 6 years ago. I was afraid of what it and the internet at large was becoming. Afraid to be a human online because the trolls and the dox and the swats. The mission statements in the side bar, the long and insightful posts that hope to bridge new people to the culture of beehaw that speak of being nice and compassionate, of working together to build a community of varied interests and peoples let me dare to dream that there exists a place where I can be a human on the internet again.

    It’s going to take a lot of deconditioning to not be a lurker!