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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Not quite kid.

    If you want the real experience, you need to become a worker bee. When you find a link that leads out, don’t just stop at whatever it links to. Hit their home page, look around. Read some stuff. And don’t come back until you have something to bring back to a community somewhere else here.

    That’s the real 90s experience. Consuming entire swathes of a website at a time and then going and telling people about it and talking about it.

    Do you think we need a community? Well open it. You can’t mod? So what, who cares, you can always give it up later. Open up the community anyways and start posting cool shit for other people to see and encourage them to bring cool stuff to show you too!

    If you start doing that, then you’ve got a taste for the 90s experience. Also, listen to ska while you’re doing it.










  • This may just be old man nostalgia talking, but at least part of that spark feels like its gone because the genre became too popular and information flowed too freely.

    One of the things I distinctly remember about older MMOs, especially Pre-WoW ones, is how so much information was basically just passed on from player to player. You’d join a guild, because the guild forums are where you could post maps and strategies and the like. But your guild forums were also mostly just private to you, so useful stuff could take a long time to leak out.

    With the rise of wikis and big, well connected social communities, a lot of the exploration element of the games is just theme park rides and the mechanical experimentation gets analyzed to death in the first few days because of how collaborative everyone is instead of everyone being stuck in smaller groups with non-perfect info.




  • I could never get into The Witcher 3. I recognize that it’s purely a subjective thing, but it honestly feels like they handcrafted that game sitting there going “Well what would Action Bastard REALLY hate mechanically?”

    Just absolutely nothing clicked for me aside from bits of the story, and even that wasn’t really holding my attention all that well since I’ve already had a lot of exposure to Eastern European mythology and folklore and just don’t really care about any of the main characters.

    That said, some of the side quests were absolutely delightful in terms of being fun ideas. I just didn’t enjoy the minute to minute gameplay enough to be able to stick with it.


  • Agreed. Federation is really, really nice for people who can grasp the concept quickly and bend the systems to their will, but its feeling like we may need some sort of intermediary step that allows power users to also help with outside discovery a bit.

    Everyone seems to be getting the grasp of local communities easily enough, but being able to participate/pull down content from other sites and discovering them seems to be a big pain point. Lemmy has a better discoverability than most, but whichever sites can figure out how to do good UX for discoverability is gonna get a big leg up.