Unity dev here. Will switch on our next game, but don’t have the choice for the current game that we’ve already invested 4 years into.
Also, bevy looks nice code-wise but it desparately needs a proper editor and GUI to make it artist friendly
Unity dev here. Will switch on our next game, but don’t have the choice for the current game that we’ve already invested 4 years into.
Also, bevy looks nice code-wise but it desparately needs a proper editor and GUI to make it artist friendly
Which category would you put scoop in? I like it and use it regularly on windows, I find it much better than choco. No experience with Winget
There is a community called 196, their only rule is to post something before leaving.
While not directly solving the problem, my usual setup involves installing webmin with nginx and managing my domains and nginx from there, changing the auto-generated domain configs to proxy to docker. I have yet to find an easier solution.
My biggest gripe with it is that it sets up a few things I don’t need, like PHP, disk quotas, etc.
For games, a big one is that none of the common APIs are supported, apple just supports Metal and nothing else. There are compatibility layers, but it’s a hurdle.