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Cake day: June 30th, 2023

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  • Cyberpunk 2077 was a really ambitious game, with a lot of new mechanics and incredible graphics. Beasts like that are really difficult to optimize for a large range of computers with different specs, so at first it ran poorly on some.

    What about all the other “Ambitious games” that we’ve had over the years that come out just fine? A game being ambitious does not excuse a company releasing the game in what is blatantly an unfinished state. This isn’t the case of a game having a few performance hiccups here and there but rather egregious bugs and severe performance issues across the board. This is stuff that is all over youtube, reddit, twitter and so on. It’s pretty well documented how bad the game was.

    The most notably buggy release was the PS4 one. And rightfully so. They were trying to run a truly next gen game on a console which was more than a decade old. They not only had to optimize the game, but they basically made a completely different game, with different assets and engines, which was really difficult to do. Still, it was too much for the console, especially old PS4s that were full of dust or had old fans and were overheating.

    Again, this really isn’t an excuse. They had the power the can the next gen versions of the game if it was so difficult to pull off. They also had the power to delay the game in order to make sure that it was ready for launch. They could have done so many things such that the last gen versions of the day would either never see the light of day or be ready for launch. CDPR are a big enough studio to pull something like this off. They’re not a small indie studio.

    Another important fact is that users were also pressuring CDPR into releasing Cyberpunk 2077. It was delayed at least once (maybe twice, I don’t remember), and people wanted to play the game. They probably had to choose between delaying it another time or releasing it without polishing it that much.

    Yes, there may have been pressure. But no, the consumer base does not have anywhere near enough power over corporations like you’re trying to imply. Games aren’t just released early because “Oh no the consumers are getting angy”. Though once again this was their fault due to them giving the consumer a completely unrealistic initial release date that they obviously could not hit, considering the absolute state of the game at launch.

    The most likely explanation is that they were simply trying to get the game out as soon as possible to cash in and they absolutely did not want to miss a major sales period such as Christmas. They were simply trying to drop a minimal viable product with plans to fix it later. Turns out they dropped a less than minimally viable product in their rush to make some dosh. Knowingly too if you look into the allegations that I’ll link later.

    I believe it was Cyberpunk 2077 that started the trend of “release now fix later” games.

    No. “Release broken fix later” has been a thing for maybe the last decade. Do people not remember shitshows like AC:Unity? Cyberpunk is most definitely not the first game to be “Release broken, fix later”.

    However, I don’t think they really did it on purpose.

    I don’t think it was dropped broken on purpose. But I do think it was an attempt to drop the usual bare minimum product. Just so happens that they miscalculated and dropped something less than minimal. It’s still gross incompetence and shows the consumer they’re more than willing to drop something bare minimum with the promise of fixing it later. Rather than dropping a complete game.

    The game was too ambitious for its own good, and having to develop, optimize and test two basically different versions of it was too big of a task for a studio that in today’s terms wasn’t even that big.

    Again, not an excuse. They’re a massive studio, big enough to have people that know how to plan a project like this, people that understand their limitations and what is or isn’t achievable. It’s standard project planning practice.

    But even then there are allegations that people in the company were aware that the game was not ready to launch.

    https://www.gamesradar.com/new-report-suggests-cdpr-staff-knew-cyberpunk-2077-wasnt-ready-for-release/

    And yet they still dropped the game.

    There is no excuse for the launch of CP2077.

    The rest of the AAA producers just realized that CDPR still won loads of money at launch, and decided to release incomplete games on purpose, after seeing that CDPR could make profits that way.

    The industry learned this about a decade ago. We’ve been plagued by half baked launched for so long at this point that you don’t have to go far to find out about it.

    But must importantly, CDPR did an amazing job at fixing the game, unlike many other studios releasing broken AAAs.

    In this case I think it’s less fixing the game and more finishing the development of the game, all things considered. The thing they should have done before releasing the game as if it was a finished product when, in fact, it clearly wasn’t.

    There’s fixing a game and there’s what CDPR had to do to CP2077.

    Yes, a lot of companies don’t fix their games. But at the same time most of these companies don’t release their games in such a state that they start getting into legal trouble over the launch of their game.

    https://arstechnica.com/gaming/2023/01/investors-settle-cyberpunk-2077-lawsuit-with-developer-for-1-85-million/

    https://www.nme.com/news/cyberpunk-2077-investigated-polish-consumer-protection-agency-2855205

    Cyberpunk was such a massive disaster that they didn’t really have much choice other than to finish working on their game. To repair the massive hit to their PR as well as other issues such as the class action and the whole debacle with Sony kicking the game of the PS Store.

    Even though it took a while, they still delivered the game they promised to their buyers.

    Yes, it’s good that they stuck with the game and did more than the bare minimum to bring it to a better state. But it’s not exactly something to praise them over. It took them ~2 years to bring the game to a state that it should have been in at launch. Instead of launching the game in a finished state, they knowingly dropped the game in an unfinished state. They also put out a review embargo preventing reviewers from informing the consumer about said issues, they actively worked to mislead the consumer about the state of their game.

    What CDPR did is absolutely not excusable under any circumstances.

    Their next projects should absolutely be scrutinised until they prove that they have learned from their mistakes.















  • I’ve noticed that games marketed that way usually turn out pretty poorly. Notable examples off the top of my head are Back 4 Blood, Callisto Protocol and Mighty No 9.

    It can also be quite misleading as was the case with Back 4 Blood where there was only around 5 people on the team that were actually involved in L4D. Despite the whole “From the people that made L4D” thing.

    There’s also the fact that being part of a team that made a successful game does not necessarily mean you’re going to be successful as part of another team. We also don’t know their level of involvement most of the time so they could be all the MVPs of the past projects. But they could also be people who were nowhere near as involved using their connection for clout and hype.




  • Oh come on the same news paper saying the lawyers are fixing the issue of evidence that should finalize the verdict. MAYBE READ.

    You’ll have to help me out here because I didn’t quote a newspaper. So I’m not sure what point you’re disputing here.

    I’m going to assume it’s the wolfire games lawsuit since you menioned the lack of a final verdict.

    I’m just going to say the same thing as before. There’s no final verdict. I’d rather wait and see the outcome rather than jump to conclusions. That means both “Valve bad” and “Valve good” opinions.

    You are just creating double standards as the truth of EU lawsuit is easy found but you don’t care. You looked into easy reporting of Valve case that defies them in better light.

    My man, I haven’t disputed anything about the EU lawsuit. I’ve agreed on the Geoblocking issue and that I can’t find anything on the exclusivity stuff. I can’t comment on something I can’t find. Are you just angry because I’m not blindly agreeing with you or something?

    You didn’t cate about the fact or evidence. You only want yourself to believe Valve is the good guy.

    Except for the fact that I have gone looking for facts and evidence. Don’t accuse me of something you’re guilty of, just with the opposite goal of wanting to believe that Valve is evil.

    If I wanted to believe that valve is the good guy I wouldn’t have agreed with some of your points like

    Valve guilty of not following AU law for customer refunds.

    That’s fair enough.

    But for some reason you didn’t accept this and tried to push it further as if I didn’t already agree.

    During the AU lawsuit Valve was fined for trying to hide the truth about refunds. Valve lawyers fought to the highest court to not pay the millions.

    I didn’t dispute this at all. Why are you reiterating on something I agreed with like I said anything different?

    Fishing for a specific response? I’ve agreed that valve broke AU law. But because I don’t have an extreme opinion on the matter, that’s not good enough, apparently.

    Don’t give me the facts and evidence shit when you’ve literally been spreading blatent false information to have some excuse to say valve bad. Especially when I posted evidence where I could regarding your misinformation.

    Funny how you dropped all that misinformation as well the second I called it out. Didn’t try to defend it. Just conveniently act like it never happened.

    You also tried the facts and evidence argument once, it didn’t work.

    Speaking of, just realised you conveniently forgot yet another claim. Remember how you claimed valve was abusive to their employees and I asked for proof? Haven’t heard any mention of that from you since. Another case of misinformation?

    You don’t even dare to research the truth either

    I’ve been open about my attempts to search about these things. I’ve also taken every opportunity to ask you for help in finding this information. I’ve also not commented on the things I couldn’t find any information about. I’ve backed up as many of my claims as I could. Wish the same could be said about you, who has been largely spouting objectively wrong information with no indication of research at all.

    I guess you didn’t get the response you wanted, so you’re trying again hoping for something different?

    This is a common misconception in trump supporters that only viewing small companies that benefit from good content.

    Bro back at it again with the “You don’t share the exact same views as I do therefore you’re the worst thing I can think of” nonsense.

    Whatever happened to this, btw?

    The list goes on and on. They are criminals and supporting criminals makes you a criminal.

    Conveniently dropping another point because you didn’t get the response you wanted? Seems like a running theme.

    I mean you’ve already rehashed about 3 points you’ve already tried, and failed. Why not go for another.

    You only want yourself to believe Valve is the good guy.

    Not really, in the first reply I made I even stated that valve isn’t an innocent company and they have very real issues. But at the same time, no company is the good guy. I just think that as far as problems every company has, valve is not as bad. Once again, yes, they have problems. But no, none of it is enough to have me sharing the same opinions as you.

    That’s how it be.

    Sorry for not taking the things I’m told at face value and making an attempt at applying some critical thinking to come to my own conclusions. I just find that better than blindly agreeing to a random stranger that really, really wants me to affirm their own views.