I live in a remote place and a few times a year have to live without stuff, so my list after water, food and shelter (assuming those are the minimum version of what the word means) would be: A sanitary toilet A means of washing oneself A reliable way of cooking food A reliable way of providing light at night Access to xkcd.com
1: An open world exploration game that doesn’t have combat … like Breath of the Wild but without all the fighting and with lots of short stories and puzzles.
Basically I want to be able to go wandering off and uncover ancient ruins etc without having to fight for my life.
2: Snowrunner, but with a good narrative story mode and gearboxes that actually work.
There’s so much potential to have engaging stories in that game, which could be tied into improved game structure (namely restricting truck / tire choice to make some tasks challenging in an interesting way).