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Cake day: July 1st, 2023

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  • I played through The Forgotten City and really liked it! It’s a time looping puzzle game where you have to unravel the mystery of a strange city before every day it collapses into ruin. It really sucked me into the story and I could forgive a bit of the jankiness in the actual gameplay. The characters were all interesting and were very interconnected which made the whole thing feel quite alive. I didn’t love the ending (there are technically multiple but I managed to get the canon one on my play through), it was okay but a little out of nowhere, everything before that was good.





  • Interestingly I’d say Elden Ring is the most forgiving when it came to the “death penalty” you mention compared to all the other titles. There were far more rest points and things were so much more interconnected so you can stroll through/around most of the enemies to get back to where you died. Not always but a lot of times.

    Also I found that really using your summons (especially mimic!) really helped with the difficulty. Also using magic makes life way easier. A lot of people just tend to go for the pure melee build which is making life really hard for yourself.


  • Yeah I feel that with many hobbies too as well as gaming. I feel like there is a culture of, if you’re not doing something productive you’re wasting time. But in reality I think everyone needs a break. You can’t possibly be always productive, that ruins the whole point of relaxing!

    It’s not easy to get away from either, but I’ve found that dedicating time to just not being productive and filling it with what you want to do is a good start. I work from home now so separating my day into chunks is even more important than ever because I my work space is also my PC gaming space.

    Just try not to feel like you need to get something meaningful out of everything I guess. Sometimes it can just be fun.