Also the main point is valve does not do anything to prevent you from selling the game directly or through other stores.
Also the main point is valve does not do anything to prevent you from selling the game directly or through other stores.
I don’t get wolfire’s point here. Yes steam takes a hefty 30% cut but game developers are free to sell directly if they want to. Unlike apple who have completely locked down the iOS app ecosystem or Google who allow sideloading but scares and warns people against downloading apps from non Play Store sources, steam does nothing to hinder games not sold through it. If there was a competitor who was as good as steam but took a smaller cut, then that competitor would have been the market leader in place of steam.
I was talking more about the UI specifications and not about open sourcing the entire app. In any case it seems I was wrong because I could find nothing relating to Christian sharing his code or specification relating to apollo’s UI.
This makes me respect @[email protected] even more because he was able to create an app pretty similar to Apollo(UI wise) by writing everything from scratch
I am confused. Didn’t he release the Apollo design specifications after the APIcalypse. People were always going to release copycat apps using that.
Edit : Seems I was wrong
Unfortunately gabe is also overweight and hence has the health risks associated with being overweight. So him only living till the average age has a higher possibility.
If you find one on your travels please feel free to share ( ͡° ͜ʖ ͡°)
A significant portion of the Palestinian population in the Gaza strip were not even born when this ‘goverment’ was elected. They came to power over a decade ago and grabbed it by force so it is more or less a forced millitary leadership at this point
You most probably won’t need to donate to cancer research. It is already being funded in the hope that the medicines developed will bring in the dough once they are ready
Yes it counts and more than monetary contributions do
Well those Intel CPUs used to thermal throttle anyway in their outlandishly inadequate cooling designs so they did not need to throttle power either way. Now they could throttle power but don’t have to
MacOS doesn’t need to throttle performance because ARM and other RISC architectures are naturally very power efficient
You could argue that this is somewhat true by looking at the protondb numbers for the top 1000 games. 88% of the games are silver rated or better and the majority of those 12% games are competitive multiplayer titles with weird/invasive anti cheats.