• 0 Posts
  • 32 Comments
Joined 1 year ago
cake
Cake day: June 25th, 2023

help-circle





  • Actually the possibility of social engineering SWAT attacks on targets is a valid point. I noted some years ago that there are hospital devices that are now connected to the internet when they are in active use (such as those devices that administer medications intravenously based on timing and user input, and while such a set up could kill a patient by reprogramming the module, we’ve not yet an attack affect one yet.




  • Huh. I really can’t imagine normies exist.

    When I think of a normie, I think of the Cleavers, or the Simpsons. A conglomerate average of what we expect white America to look like.

    I think every family has to deal with weird shit, weather mental illness, disability, fentanyl addiction, Juggalos or a Gen X discordian auntie who takes no-one’s bullshit. We all have stuff going on that kicks us out of the normie threshold.











  • Does the game just disappear if it was never cracked?

    Considering there are tons of games that are no longer supported, the answer is yes, the game customer is left to the elements when the publisher decides they’re done. And with the current DMCA, we’re not even legally allowed to break DRM for legal purposes (such as to play games we bought when the DRM is no longer supported.)

    Curiously, it does send a message for the determined end user that legality is only for suckers (or for companies who have to operate within the constraints of licensing). Curiously, Windows 10 and 11 depend on the ignorance of upper management regarding the degree to which Microsoft has surveillance access, since companies don’t get to medium-sized without having a few skeletons in the accounting closet. I’m surprised so few companies haven’t switched to Linux Red Hat (which has a similar support package) but then Red Hat is going through its own scandals right now.

    Anyway, if your game is popular, you can expect the old version to be supported until the redux comes out. If it’s a niche game produced by a company that the publisher bought a while ago and would like to forget, yes, it’ll disappear into the aether as you watch.


  • When we consume content and like it we have a tendency to want to patronize it, so yeah, if you pirated Wednesday season one, you’re more likely to watch season two buy T-shirts and other swag, look for more Addams related content, and so on.

    A good example of this happened in Russia when Neil Gaiman’s books hadn’t yet been marketed there. There were some unofficial and crowdsourced translations (some Russians learned English just to read Gaiman!) and so when the market finally reached Russia, it exploded, because the fan base had already been established.

    GoT was an unusual case because HBO was bought separately from normal cable packages, and so fewer people had it, so it depended on piracy and social contacts (groups gathering for viewing parties at their friend’s house). There were even public venues who would show the new episode (unofficially, so an unlicensed public performance) and by HBO ignoring these, it allowed the fanbase to swell to incredible proportions (at least until Season 8 which popped that bubble). Still, there are tons of spin-off markets from which HBO (now MAX) continues to profit.

    When we like our content, we become invested in it. It becomes part of our lifestyle. We talk about it with friends. We make friends with folks who are also fans. And this is the point when we’re susceptible to collectables and spinoffs.

    Also we pirate for one of three reasons:

    • We can’t afford to buy the content but want to consume it. Or it’s not available in our region
    • The official version is odious to use (has DRM, forces us to watch commercials, etc.)
    • The company that makes this stuff is malignant (cruel to its employees, bigoted against marginalized groups in the society, is associated with dangerous sects and subcultures) and we don’t really want to support them.

    So in those cases where these are not factors, most people are going to choose to not pirate content they like, or support it in other ways. (If you want to support musical artists, it’s far less important that you buy their songs on iTunes, and far more important that you go to their concerts when you can. And buy their concert t-shirt for $60. John Coulton also takes tips.)

    We in this case refers to the larger demographic of those capable of pirating. When a product is expensive or unavailable or whatever, people who sometimes buy will look for ways to pirate or obtain deals or whatever. Yes, there will be piracy enthusiasts who never buy, but that’s a slender demographic despite what the anti-piracy propaganda might suggest. Also if content is only pirated, that may mean it was never officially released, or the release version was really poor quality.