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Joined 1 year ago
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Cake day: July 10th, 2023

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  • Generally, I tend to think more in the direction of that there is some misunderstanding happening, then people being stupid. Maybe that is just the optimist in me.

    What exactly is meant when people say they don’t know git. Do they mean the repository data format? Do they mean the network protocol? Do they mean the command line utility? Or just how to work with git as a developer, which is similar to other vcs?

    I think if you use some git gui, you can get very far, without needing to understand “git”, which I would argue most people, that use it daily, don’t, at least not fully.


  • It also means that anyone can make their own instruction set extensions or just some custom modifications, which would make software much more difficult to port. You would have to patch your compiler for every individual chip, if you even figure out what those instructions are, and what they do. Backwards, forwards or sideway (to other cpus from other vendors) compatibility takes effort, and not everyone will try to have that, and instead add their own individual secret sauce to their instruction set.

    IMO, I am excited about RISC-V, but if the license doesn’t force adopters to open their designs under an open source license as well, I do expect even more portability issues as we already have with ARM socs.



  • Question is: Good for who?

    IMO compared to what the base game costs, the price of DLC is often inflated. And this is not limited to Paradox.

    If you would split up the base game, with all its base content into separate DLCs, the base game would cost a lot more. And this is what DLC is all about. This is a bit a race to the bottom at how much content can we rip out content from the base game and sell it to the customer with inflated prices separately, without incurring too much of a public shit storm.

    DLC also plays with peoples completionists desires. Many just want to have the full experience, so they buy stuff, they would like not do, if it was a separate game.

    DLC also fragments the community, mods or multiplayer might not work for someone not owning specific DLC. Yet another psychological manipulation into buying them.

    So good for company stockholders, but not really good for people that prefer transparent and consistent pricing and quality.


  • Also state owned is only really useful for infrastructure, where it doesn’t make sense to have multiple providers and monopolies are easily attainable. Like roads, rails, electricity, internet backbone infrastructure and providers, social media, etc. Democracy is the currently best way we know of managing monopolies.

    For other stuff, you probably want employee owned democratic collectives. You would still have competition on the market, but its ordinary people that have the say. This would give more power to the people enthused about the tech and long term success, then all the short term gains.





  • I only play single player games, but couldn’t care less about achievements. It is all about exploration, story, game mechanics and modding for me.

    People treat achievements as if they are a status symbol. I mean sure, if you don’t know what else to do in a game, they can give you some goal, but IMO the game itself should encourage you to reach the goal, not some external badge. The experience doing the task should be the reward in of itself.




  • cmhe@lemmy.worldtoTechnology@lemmy.worldActually, Winamp is not going Open Source
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    1 month ago

    Maybe someone can explain to me why Winamp is still so popular?

    I have used Winamp 2, 3 and 5 around 2000ish, and it was a fine player, but nothing really special. After Winamp I think I switched to MediaMonkey, which IMO was easier to manage my music collection. Then I used VirtualDJ, which supported cross fading between music with synchronized beats. I think I also used foobar2000 a bit.

    Winamp was an okayish player, but there was much more powerful software around at that time. It this just nostalgics or is there really something that people miss today that Winamp provided or still provides?






  • I used to use Aegis, but after setting up my own vaultwarden, I use the normal bitwarden app/plugin on all my systems for passwords and TOTP.

    The advantages are that I don’t need my phone to login, the keys are synced and backuped in the encrypted vaultwarden database, which I can then handle with normal server backup tools. It still works offline, because bitwarden app caches the password.

    This is IMO much more convenient and secure (in a way that loosing access to a device doesn’t shut you out, and you don’t need to trust third parties) then most other solutions.


  • Not the drama itself should influence your judgment, but how they will deal with it.

    Whenever people work together on something, there will be some drama, but if they are dealing with it, then that should be fine.

    Nix and NixOS are big enough, that even if it fails, there are enough other people that will continue it, maybe under a different name.

    Even it that causes a hard fork, which I currently think is unlikely, there are may examples where that worked and resolved itself over time, without too much of burden on the users, meaning there are clear migration processes available: owncloud/nextcloud, Gogs/Gitea/Forgejo, redis/valkey, …