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it’s not about using all 100 IP addresses for every atom
it’s about having large enough ranges to allocate them in ways that make sense instead of arbitrarily allocating them by availability
it’s not about using all 100 IP addresses for every atom
it’s about having large enough ranges to allocate them in ways that make sense instead of arbitrarily allocating them by availability
The commerce should be regulated imo- there’s a lot of bad things people will do for profit when not properly regulated.
That doesn’t prevent you from growing your own or consuming your buds bud, that’s just personal use and does not need to abide by the same regulations
I think starlink is more than that as even more things rely on a (good) Internet connection ingeneral than rely on satellites, and traditional connectivity methods leave many people underserved even in countries like America let alone the world.
It definitely has its problems, if nothing else that it’s privately owned and anyone who wanted to compete would then massively amplify those problems.
it sounds like the unlikely outcome of two reasonable policies.
you might not get back the device you send in - say it’s a simple broken screen and they’re willing to cover it. its easier to just send you an already refurbished identical model and then toss your phone into the queue to be fixed later.
unauthorized parts may violate your warranty and whatever you send in isn’t going to get repaired.
They should still just return it. but if you know it’s not covered you shouldn’t really send it in and it makes sense to cover their ass policy wise even if they do make an effort to just return them.
There was the original quake/quake world team fortress, ported reasonably accurately to halflife as TFC officially
Unofficially pretty much every game that was moddable at the time had some variant of fortress. unreal fortress, quake 3 fortress, enemy territory fortress(basically q3f but made free by porting to a free game)… and even when halflife2 came out that trend continued and the community made Fortress’s Forever.
All of those games feel very much the same, some with slight additions, but all clearly the same ‘DNA’.
And then there’s TF2 which released with a last minute decision to remove both grenades and the class specific utility grenade. And RNG crits. And then over time they even added ways you could majorly change how each character played as cosmetic only hats were replaced with things like turning the demonan into a melee knight…
I’m not saying all of this to still be rehashing complaints about TF2 in 2024… but just to add some context when I say that TF2 was a huge departure from the DNA of Team Forteess, and it’s totally okay for TF3 to change things up yet again.
Many TF2 diehards will consider it disrespectful and complain, just as I made these same complaints when TF2 released. But it will be okay. TF3 would get its own audience and get a new generation loving it the way you love TF2 and I loved TF
It depends on the package really. Sometimes you’re better off without the fixes that occurred in the last 2 years if it means avoiding the new bugs in the last 2 years.
IMO the more you try to stick to the latest releases, the more important it is to continue to stay updated. but every upgrade is a chance for new bugs or just breaking changes, so for new users starting with a stable distro is a good choice.
… except for browsers, where you both need the newest features but REALLY need the newest fixes.
Agreed but I think the intent is still interesting. My interpretation would be that you can still talk to friends, but not about the vacation. Id still say yes but I’m curious if that changes it for you.
The more simplified question would be just not bringing your phone or a camera, but then id say no as that just sounds like a dangerous trap and isn’t really what the question is trying to ask- it’s more 'would you go on a vacation and just enjoy it, or do you only want to go on vacation so people know you went? ’
a lot of their aio competition also sources parts from them also
slightly off topic but I’ve been disappointed with ultrawide support and really advise against it for most people. Many single player games that do support it clearly weren’t designed for it and just give you a prettier pillarboxed 16:9, like Hades adding some art on the sides.
And multiplayer games just crop your vision down so you have a weird FoV and see the same amount horizontally as a 16:9 user, but can’t see as much above or below you as they can. Proper support would let you see more horizontally than 16:9 players and since that’s the vast majority of players it’s understandable… but then anyone who does buy an ultrawide has to run it in 16:9 with pillarboxing or be at a disadvantage.
the content being scraped is from users, they do not control what bots are added to servers.
It’s much more like the Cambridge Analytics scandal in that users posted content that was shared with friends but not explicitly shared publicly, but those friends then granted a third party access to all of the data.
There’s a lot of things that make the Bluetooth experience better… it’s just almost all focused on mobile phones, maybe apple laptops if you stay in their walled gardens, but definitely not stock windows.
I say stock because if you do use windows and want to use Bluetooth you can improve things with a third party driver https://www.bluetoothgoodies.com/a2dp/ it’s still not great but at least you can use better codecs than default
for earbuds it’s useful as many modern phones can share their battery to wirelessly charge another device, so you can top up your earbuds off of your phone while you’re out somewhere and not need to lug around a charger and cable.
For wirelessly charging phones, I agree the pad style chargers defeat a lot of the point, but I am a fan of the dock-style wireless chargers. I have one at my desk and can just glance at my phone to see notifications, and I have to set my phone somewhere anyways, so this lets me top up my phone without really thinking about it.
Yes. and why it’s wildly complicated on Windows machines where you have an audio output device for headphones and for headset, and once something starts using the mic the output device itself changes.
So joining team chat in a game will either make audio sound horrible or break it entirely if you had specified the output device instead of using default device.
it’s also safer when wanting to charge from untrusted chargers, though you can still get an adapter to block the data pins or just bring your own wall charger/battery when traveling
see https://learn.adafruit.com/understanding-usb-type-c-cable-types-pitfalls-and-more/cable-types-and-differences for all the various things the cable alone can support
what devices can support is definitely an issue too though.
it does feel ambiguous though as even what you outlined misses a 4th case. if null means delete, how do I update it to set the field to null?