![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://beehaw.org/pictrs/image/fed50129-04e7-4dbc-8f54-4ba5bae58370.png)
The steam controller was (and still is) fantastic. I once got a comfortable binding for the original System Shock, which already has a pretty untenable control scheme with a keyboard and mouse. Also its haptic feedback can play music.
Game dev and Linux user
The steam controller was (and still is) fantastic. I once got a comfortable binding for the original System Shock, which already has a pretty untenable control scheme with a keyboard and mouse. Also its haptic feedback can play music.
Yeah that’s it, thanks
Where’s that iPhone comic about society
Bro wtf, I think it’s dumb not to vote too but you’re gonna call for eugenics? Even in the most generous interpretation where that’s a joke, you’ve gotta realize how bad a look that is.
Of all the things to take from windows, this is one of the better ones. Especially if it gets more info in the future. For less tech-literate users, a screen like this is a lot better than a hard to read dump to a terminal.
There’s also general gatekeeping of their developer tools which restricticts ports of software, and not following standards properly (USBc, sms).
It isn’t cynacle to say the president is doing things to get votes. That’s the president’s job - to do things the populous wants. That’s what a representative democracy is. It’s good for the president to do things that people want him to do.
It looks like it works in KDE 6, albeit a bit janky. Might be worth seeing if it works now, and if not come back in a year or so. https://wiki.archlinux.org/title/HDR_monitor_support
Hopefully HDR can get crossed off that list soon
Sounds like people with voting. They love to tell you how it doesn’t matter, and yet republicans put tons of effort into making it more difficult.
Unless you have nvidia and/or really new hardware, pretty much any distros works fine for gaming - I very comfortably use mint. But if that is the case, you’ll probably want something more up to date like arch. Idk enough about opensuse to make any assertions about it though, so use your best judgement.
I’ve actually moved away from vlc. It’s had some weird issues with videos that MPV doesn’t have. Plus, MPV has a much simpler interface which I like. I’ve also learned how to use ffmpeg to convert media so I don’t need that functionality from vlc anymore.
It’s still a great program though, especially for windows where there’s not many better options.
Distance is a criminally underrated racing platformer cyberpunk horror game. Worth it for the campaign alone IMO but there’s also multiplayer, a level editor with workshop support, two bonus campaigns, car customization, and a track generator.
Ungoogled chromium with some privacy extensions would probably be a similar experience.
Any reason for picking it over all the other chromium browsers?
Reaper. Great usability and decent Linux support out of the box (looking at you, davinci resolve). Generous free trial and a cheap one-time payment for a license. LMMS has served me well and is fine for basic stuff, but reaper is a whole other level, both in features and usability. I’ve heard good things about ardour too but have yet to give it a try.
Half-Life and Portal had a huge impact on my life. In high school I was in the source modding community, so I’m probably too familiar with valve’s engines and games. I made a few mods, the most well known being hl2 classic, and it kinda got me into game development.
But needless to say, it’s a fantastic series. I had a chance to play alyx and it was nuts. It’s crazy how influential this series and its technology is on gaming as a whole.
And a fun fact: quake had a feature where level designers could make a light flicker with a pattern of brightnesses. There were some premade patterns you could select as well. These made it into the goldsrc engine, then source, then source 2 - so Alyx, Quake, HL1, HL2, Portal, Portal 2, and more have lights that flicker in the exact same way.
The thing with pushing stuff and it moving really fast was actually a bug in the steam release. It finally got fixed last November for the 25th anniversary update.
I’ve played lot of slower paced first person games with them. It also feels really nice in games with inventory screens and other mouse-focused ui. I never really tried to get used to them though, they just kind of clicked with me.