

Ive posted about this before, but yeah the subscription multiplayer model is probably the biggest hurdle keeping xbox games from going fully cross compatible with pc, even more than the technical challenges.
Microsoft could dump funds into a compatibility layer making xbox games work via their UWP-based App store, but they cant because of what that means for their monetization of multiplayer.
People wont welcome them charging for multiplayer on games theyre playing on their PC, so MS would rather focus on a streaming only future, where subscription is mandatory to play.
They will never be good guy Microsoft unless forced. I dont think theyre desperate enough to eliminate the multiplayer subscription, and they will probably liquidate the brand before they ever give up that income stream.
If you dont care about high settings at high resolutions in AAA games, then its absolutely the best gaming option out there.
I do say people should be willing to tinker with the software if they want to get some more obscure, abandoned or emulated titles working though, thats the only caveat.