Powerhoof and joy masher make some nice indie games.
Powerhoof and joy masher make some nice indie games.
No computer should be without one! :D
Robotron on mame and yar’s revenge on 2600.
i hope this works with brutal doom!
Yes! That is a true masterpiece that at the time set a new standard.
3 of them:
watching an Amiga 500 load from disk having only seen 8bit games on tape. Everything that machine did at the time was like magic.
watching the castle fly through intro for Unreal on PC when the first 3D accelerators appeared. Everything changed after that.
experiencing the shark diving demo on PlayStation VR. And also how nothing changed after that! xD
And to have been able to experience that evolution from space invaders to cyberpunk in a single life time has been a privilege.
working link to the rom hack: https://romhackplaza.org/romhacks/jurassic-park-volcanic-edition-genesis/
They’re not hostile to new players, but there are a lot of veterans. UT2k4 is probably going to be easier than ut99 where the pace is a lot faster.
You know you’re old when games you still play quite regularly turn up in retro reviews! The community master server is still pretty well populated, as are UT '99 servers. These games are still the pinnacle of their genre. No micro transactions, no DRM, no pay to win. Just you, your shock rifle, and as much amphetamine as your nerve endings will take. As the reviewer says, the level design and game mechanics are legendary at this point, and players of any ability can quickly get into a flow state that modern games can only dream of. These are fine wines in a world of cheap lager. New gamers should drink deep from the pc games of the 2000’s.
these books were great. I still have the fantasy games one on my shelf.
starship command on the acorn electron and reading Usborne’s write-your-own fantasy games that I got from the book club at school while waiting for tapes to load. Later upgrading to an Amiga 500 and playing Lemmings and Turrican 2 one Christmas morning huddled around a 12" portable tv, amazed at the jump from 8bit, and again several years later walking into a shop and seeing the Unreal castle fly-through as the 1st generation of 3D accelerator cards emerged for PC. They were simpler times for sure, and one of pure creativity and exploration of entirely new technology. It’s hard to believe now that having such a hobby was a secret that could get you beat up in the corner of the playground, and today it’s a billion-dollar global industry. I feel lucky to have seen an industry grow from zero to what we have today - I don’t think there will be the same opportunity to see that kind of technological revolution in a single lifetime again.
just about any game from the 80’s 8bit era was sold by the tape insert’s artwork… but that artwork was so fine I do miss it today.