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Joined 1 year ago
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Cake day: July 16th, 2023

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  • This basically sounds too good to be true. Making an FPGA core for 1 console is already a challenge, but making a new console that uses multiple cores and plays hundreds of games perfectly? Not gonna be easy.

    Especially since they also want to add many more hardware features. The disc drive in particular stands out. I really wonder how they are planning to make all of this work. It’s like they want to recreate the hardware accurately but also add features.

    Will the FPGA core be less accurate because of this? Or will it emulate the real hardware perfectly with these extra features added by another chip? Probably the latter, but I’m really looking forward how this is gonna work out nonetheless.

    Definitely an interesting project.













  • Depends. If you have a quality CRT monitor, the only problem is blooming. Misconvergence and geometry in general is really only a problem with low end models or large tubes. At higher refresh rates, there’s absolutely no flicker either.

    Where did you get that with the contrast from? They look way better than any LCD, though OLED can come close or even surpass them.

    Except when talking about motion clarity of course, which is something that somehow still can’t be beaten by modern technologies. Every display that isn’t a CRT just looks so blurry during motion. It makes a world of difference for games.

    Since I got a nice CRT monitor, I hate playing on LCDs. Kinda regret getting that thing now.