If developers actually supported macOS, it would be a way better form factor over PCs. PCs consume ludicrous amounts of power, while my M1 Max MacBook Pro could run Baldur’s Gate 3 at max graphics with no performance issues. On battery. Over extended periods. Make ARM better already.
I couldn’t believe how long I could get out of my 15" M2 Air’s battery when playing No Man’s Sky. A good five hours of gameplay without needing to worry about plugging in. Meanwhile, my previous Intel MacBook struggled to get five hours on standby.
You have it backwards here. Apple needs to support developers. They make it expensive and inconvenient to develop on their ecosystem. But until Apple releases their stranglehold, I would be just fine if I never have to use their shitty OS, development software, and tools ever again.
my M1 Max MacBook Pro could run Baldur’s Gate 3 at max graphics with no performance issues. On battery. Over extended periods
I’m a bit skeptical on this claim, or maybe we have different ideas of what “extended periods” mean. My M1 Max MBP would have just under two hours of run time with VS Code doing .NET Core dev. It was even worse when doing Ruby on Rails work. And that was when MBP was new. My whole team were issued these, and our experiences were the same. Zoom calls were even worse, with about 90 minutes of run time.
The ARM architecture has amazing battery life when idling, quite unlike x86. But when it gets spooled up, it eats angry pixies just the same as x86. All of my x86 laptops can do .NET Core work… for two hours.
It seems Apple is making a run at this again. And they have all the pieces this time. And the industry is very mature, and the tech landscape has become rather flat across consoles and PCs.
The PC world as a whole is now seriously eyeing ARM as their base too.
The Switch is already ARM, and very successful. With a follow up that will be the same architecture.
If developers actually supported macOS, it would be a way better form factor over PCs. PCs consume ludicrous amounts of power, while my M1 Max MacBook Pro could run Baldur’s Gate 3 at max graphics with no performance issues. On battery. Over extended periods. Make ARM better already.
Macs can game–people just don’t want them to.
I couldn’t believe how long I could get out of my 15" M2 Air’s battery when playing No Man’s Sky. A good five hours of gameplay without needing to worry about plugging in. Meanwhile, my previous Intel MacBook struggled to get five hours on standby.
You have it backwards here. Apple needs to support developers. They make it expensive and inconvenient to develop on their ecosystem. But until Apple releases their stranglehold, I would be just fine if I never have to use their shitty OS, development software, and tools ever again.
I’m a bit skeptical on this claim, or maybe we have different ideas of what “extended periods” mean. My M1 Max MBP would have just under two hours of run time with VS Code doing .NET Core dev. It was even worse when doing Ruby on Rails work. And that was when MBP was new. My whole team were issued these, and our experiences were the same. Zoom calls were even worse, with about 90 minutes of run time.
The ARM architecture has amazing battery life when idling, quite unlike x86. But when it gets spooled up, it eats angry pixies just the same as x86. All of my x86 laptops can do .NET Core work… for two hours.
Cyberpunk was just announced.
It seems Apple is making a run at this again. And they have all the pieces this time. And the industry is very mature, and the tech landscape has become rather flat across consoles and PCs.
The PC world as a whole is now seriously eyeing ARM as their base too.
The Switch is already ARM, and very successful. With a follow up that will be the same architecture.
Now’s the time if there ever was one.