As a fellow simmer, all I can say is: please try X-Plane. It needs support and is the best way to make sure the MSFS approach does not become the norm.
XPlane is fantastic but I play in VR and that is where XPlane downright sucks. XPlane is bound to single core performance on a cpu. It doesn’t matter how good your graphics card is because if you play in vr, your frame rate is capped at single core performance so it is absolutely unplayable (with ASW enabled and all graphics set to low).
For VR, Aerofly FS4 is phenomenal. But the tradeoff there is that Aerofly doesn’t have weather or live ATC. Aerofly actually uses a similar technology as Microsoft (if you enable global coverage). The difference here is that they don’t have access to high resolution orthographic scenery so it’s pretty low res. Performance though is absolutely unbeatable. The full simulator can be run on an iPhone or a Nintendo switch.
As a fellow simmer, all I can say is: please try X-Plane. It needs support and is the best way to make sure the MSFS approach does not become the norm.
XPlane is fantastic but I play in VR and that is where XPlane downright sucks. XPlane is bound to single core performance on a cpu. It doesn’t matter how good your graphics card is because if you play in vr, your frame rate is capped at single core performance so it is absolutely unplayable (with ASW enabled and all graphics set to low).
For VR, Aerofly FS4 is phenomenal. But the tradeoff there is that Aerofly doesn’t have weather or live ATC. Aerofly actually uses a similar technology as Microsoft (if you enable global coverage). The difference here is that they don’t have access to high resolution orthographic scenery so it’s pretty low res. Performance though is absolutely unbeatable. The full simulator can be run on an iPhone or a Nintendo switch.
Yeah, agreed X-Plane is behind in VR. That specific use case gives MSFS an edge.