• AutoTL;DR@lemmings.worldB
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    10 months ago

    This is the best summary I could come up with:


    With the Magic Leap 2, the startup went all in on enterprise — a far safer and more lucrative bet than the fickle world of gaming.

    Still, the Magic Leap 1 has continued to operate — good news for those who shelled $2,300 for the device when it finally arrived in the summer of 2018.

    From my conversation with the company, it’s safe to say Magic Leap has no short-term ambitions to return to the consumer market.

    Maybe someday scale will bring the price down to a manageable level and enough developers will be entrenched in the ecosystem to offer something meaningful.

    This is also a relatively rare instance where Apple entering the category doesn’t suck the air out of the room for smaller competitors.

    I will be discussing Magic Leap’s journey with CEO Peggy Johnson as part of the Disrupt Hardware Stage, later this month.


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  • justgohomealready@sh.itjust.works
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    10 months ago

    Magic Leap 2 still feels like a prototype. It’s heavy, unconfortable, you have to carry the compute unit with you, it easily gets very hot and the compute unit’s fans make a lot of noise. The field of view is still small, you see blots of random colors all around your vision, and the AR contents still look ghostly and see-through (although not as bad as in the original Magic Leap). There is practically no software for it.

    The future of AR seems to be in VR passthrough, like the Meta Quest and Apple Vision Pro do.